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Jin Nib
Resplendent Knives
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Posted - 2010.01.13 11:28:00 -
[1]
Originally by: Tyr Aeron I spend a good deal of time in low-sec and my corp flies the "anti-pirate" banner, though somewhat loosely. We engage reds when we can find them, but more often than not, we'll get bored after a couple hours of system jumping and not finding anyone with a low enough sec status that we'll just go ahead and lock up the first yellow we see or anyone who's corp sounds 'piratey'.
Lol. So you're basically pirates.
Anyways low sec has so much potential, quite frankly it'd be nice if they did anything at all with low sec. +1 from me. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.01.26 23:30:00 -
[2]
Originally by: Alax Ray
There are 101 way to make lowsec lively place.
This +. Why CCP just lets it languish there is beyond me. But I suppose I should have a bit of patience. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.01.31 18:17:00 -
[3]
Originally by: Tulisin Dragonflame stuff
Incorrect, the point isn't about pirates vs's non pie's. It's about making low-sec a viable place to live without *****ing out an empire alt to pay for things. Mission runners really dont need more places to play, the epitome of what they want already exist in high sec. This is about the people who dont like high sec and don't like missions and who already want to live in low sec, about giving them the means to do so. That's all. Leave the Pie's vs Bears out of this. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.02.08 23:02:00 -
[4]
Edited by: Jin Nib on 08/02/2010 23:02:14
Originally by: Venkul Mul
So your definition of "trade hub" is a station in Delve with 30 costumers in a day?
You see, I have spent 1 year there and know very how "trade hubs" in 0.0 work.
Translation for your intellect: those aren't hubs they are very small local markets.
How is this an argument against trying to stimulate the low sec market so that it develops trade centers?
Quote:
No, I am saying "I don't want to play EVE your way".
And find pretty fastidious your attempts to force me to play how you want.
Way to mangle a sentence.
You're idea of being forced into anything is a simple diversion with no basis. None of the ideas here are forcing you into to low sec and don’t affect high sec (except for the pirate ship limit which was pretty much thrown out). As such your continued presence in the thread is somewhat baffling. This thread has absolutely nothing to do with high-sec. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.02.09 02:53:00 -
[5]
Edited by: Jin Nib on 09/02/2010 02:53:33
Originally by: Venkul Mul So breaking the high sec connection between empires has nothing to do with high sec? Removing those routes is not forcing me to use low sec routes to trade?
At least read the posts to wich I am replying.
Actually the idea was to maintain high-sec tunnels through low-sec borders.
And I'm not the one with trouble understanding what it is you are replying to, you are. You cant seem to maintain your concentration past the post immediately in front of you.
As for what you are replying to:
Quote: 7)It will encourage entrepreneurial traders to stock low-sec: "Hey, I gotta go through there (low-sec) anyway to make 10% more in Jita. I might as well just put my goods on the market there and reap 25 to 75% more profit off the ebil piwates."
Quote: LOL. You have a very strange idea about how trading work.
A serious trader will not block 30 sell orders to cover a low sec station where he will see at most 1 of his orders move every day. To make a hub you need a location where at least hundreds of orders move every day.
In other words this is the way the argument is going:
Some-guy: It will help stimulate the economy. You: No, they don't have trade hubs out there because hubs are big.
You've made the same argument with xxSketchxx. Notice how what you are talking about has nothing to do with the topic at hand? Notice that you aren't actually presenting any sort of coherent argument or case what so ever? -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.02.24 02:26:00 -
[6]
Originally by: Slimy Worm Edited by: Slimy Worm on 24/02/2010 02:00:56 Supported. Outlaw would be much better than the Tyrannis, also known as POS monkey.
Plus lowsec needs something unique about it, not just increased risks significantly without increased rewards.
Except that they forced their own hand with Tyrannis by announcing Dust 514. Where as with low-sec and FW they know through experience they can let it languish and drift aimlessly with little of consequence to trouble themselves with. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.03.02 20:36:00 -
[7]
Originally by: weedmasta
Low-sec is supposed to be a stepping stone for 0.0 as well as a place to live and make some kind of a living for people if they choose to do so.
I think that the idea that it is a stepping stone to 0.0 is a perception that has lead low sec into its current state. Regardless of their original intentions or of how it is commonly viewed, low-sec has moved beyond that and needs to be analyzed with what is actually happening there rather then what they thought would happen. First off the reality is it doesn’t work that way, the stepping stone into 0.0 is to go to 0.0.
Second, as it stands there are three distinct areas of space with a quasi fourth. High sec, low sec, 0.0 and maybe wormholes. They share similarities but for the most part are distinct in and of themselves and don't follow a progressively graduated curve. In other words, there is no curve players can climb going up from high sec at the low to 0.0 at the climax. Each area of space needs to be treated on its own, unless CCP manages to shoehorn in some sort of progressive mechanic ramping up to 0.0. I doubt they could manage it, and even if it were possible the game resultant would probably not be the game we all know and love (it'd be like WoW instead).
All this is to say that low-sec requires its own treatments and focus regardless of 0.0 or high-sec. From its current state of being it would seem to me that CCP hasn’t arrived there yet, they will though I think, as the game evolves further. I just wish it was sooner rather then later.
-Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.03.02 20:55:00 -
[8]
Originally by: Dianna Soreil
actually due to gate guns lowsec requires far more SP than 0.0
Indeed, and there are the security hits, and the timers, and the lack of bubbles, and the lack of bombs, and whatever else I'm missing. They really are two very distinct and separate areas. As much as high sec is different from either of them. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.05.11 01:34:00 -
[9]
Hmm it seems to me that with planetary interaction Low-sec could become more interesting and would also open it up to more ideas like those mentioned.
Just on it's own it's going to cause people to come out and pick up the goods they are producing. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.06.16 07:30:00 -
[10]
Low-sec needs this attention, an improvement to low-sec would increase the enjoyment of the game for a large portion of players and may entice others into more interesting better developed areas of the game (like PvP for instance).
So.... bump. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Jin Nib
Resplendent Knives
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Posted - 2010.06.17 06:52:00 -
[11]
It's always good when you agree with your alt, be kind of worrying if you didn't. Anyways I'm sure smuggling things around in 0.0 is fantastic idea given that there is such law and order out there. Glad you got the point of the thread.... -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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